It is a great training tool not only for jumping and DM, but for Pocket Soldiers and Medics in terms of synergy and protecting each other. Ultiduo is a 2v2 combo game mode pitting a Soldier + Medic against another Soldier + Medic to cap a point and assert dominance over it. Teams need to land the “ball” in the other goal/net and score more points than the other team to win the round.īBall is popular for players who want to practice their jumping, airshots, as well as overall Soldier DM. MGE is popular for players who want to sharpen their aim or tidy up their movement, as well as warm up before a match. There are also mods such as 2v2, Ammomod (unlimited ammo and circular arena) and BBall (2v2 Soldier basketball mod).īasketball (BBall) is a 2v2 Soldier-restrictive game mode pitting a team of 2 Soldiers against each other in a court with 2 goals on each side, and an intel case as the ball. My Gaming Edge Mod (MGEMod, often abbreviated as MGE) is a 1v1 training mode where it pits 2 players against each other on competitive map places (such as the spire at the 2nd points on cp_badlands) in a best-of-20 match. There are several maps that are played here in various places, such as the midpoint on Viaduct, as well as Spire and Mid on Badlands. It is commonly utilized as a training tool for aim, movement and matchups against other classes, similar to MGEMod. 4v4 is popular among people who want an even faster-paced game than 6v6, as well as to flex their DM skills against their other opponents and take control over the battlefield.ĭeathmatch (DM) is a free-for-all set in an arena for classes such as Scout, Soldier, and Demoman that uses fast respawn times and other modifications to ensure quick-paced gameplay. KOTH, CP and some CTF maps are seen often. It is more faster-paced than 6v6 and is relatively new. These classes work together to assert dominance over the other team in order to capture the objective and ensure it stays protected. It is common to see 1 Scout, 1 Soldier, 1 Demo and 1 Medic other classes that are seen often are Sniper, Pyro, and Heavy. 6v6 is popular among people who want a more streamlined, meta-intensive, faster-paced game without extra frills and not having to worry about seeing too many Spies or Pyros until the opportunity presents itself.Ĥv4 involves 4 players a team, with one of each class allowed - with the exception of running a Heavy and a Medic at the same time. There are several weapons that are restricted. These classes work together with their team to put out damage and protect their Medics and other teammates to cap the objective.ĬP and KOTH maps are seen here the most. Contrary to popular belief, you are allowed to run the other classes during the game, such as going Engineer on last or Sniper during a stalemate. Most teams start off with a tried-and-tested standard format: 2 Scouts (Passive/Aggressive, or otherwise), 2 Soldiers (Pocket/Roamer), 1 Medic, and 1 Demo. Highlander is popular among people who want to dip their feet into competitive TF2 for the first time, and is known to be more forgiving and less restrictive in terms of diverting from a metagame than 6v6.Ħv6 involves 6 players on a team. Payload, CP and KOTH maps are common to see within this mode. There are some weapons that are restricted. Each class plays a role within their team and relies on each other to fulfill their role to win the round and support each other, such as the Heavy meat-shielding their Medic or a Pyro protecting their Medic and Engie from Spies. This means no more than 3 Spies/Snipers on your team, or 3 Engies on the other team, like what you may be very used to in pubs. Highlander (9v9) involves 9 players on a team, with one of each class allowed. Here is a breakdown of the most well-known competitive TF2 game modes:
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